# Scraggle

## Overview

The Scraggle node is used to add scraggle, or controlled noise, to the length of a fibre. This is extremely useful to break up fur silhouettes and make the groom look more organic. When Maintain Length is on Yeti will adjust the output fibres to make sure the length remains the same once deformed, otherwise it is likely that the length of the fibres may increase slightly ( in some cases this may be the desired look ).

## Inputs

Input | Description
--- | ---
0 Data Flow | Fibres

## Bend

Parameter | Description
--- | ---
Scraggle | The amount of scraggle.
Scraggle Multiplier | Can be used to multiply the overall scraggle value.
Scraggle Random | Used to randomize the amount of scraggle on a per fibre basis.
Scraggle Frequency | can be used to control the size of the scraggle effect ( similar to a phase for noise ).
Scraggle Shift | shifts the scraggle effect along the fibre ( similar to an offset for noise ).
Maintain Length | by default Yeti will try and maintain the fibres length, in some cases this could affect the silhouette of a character - toggling this off will apply the scraggle while still retaining the length from root to tip.

## Example

Maya File: `examples/yeti_scraggleExample.ma`

Maya File: `examples/yeti_blendExample.me`